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A Winding Road

Written by Erik Rapson on October 1st, 2008 2:11 AM

If the screen is going to be awash with plenty of blood, guts and gore, it’s going to need context. Otherwise, the flailing ragdoll bodies of Nazis will err on the side of the exploitive; more blood soaked Tarantino than gritty World War II drama. A fine distinction to make, considering Brothers in Arms: Hell’s Highway is explicitly trying to be the latter. Continue »

Ruaumoko? ‘I Am Alive’ Debuts *Update*

Written by Erik Rapson on July 15th, 2008 7:25 PM

At the very end of Ubisoft’s press briefing I Am Alive was given the pun-intended introduction of a brand that’s sure to “shake up the industry”. In what is without a doubt a pre-rendered trailer, we meet Adam; a rather scraggly man running through dust filled halls of rubble.

Six days earlier, Adam was a business sort working in Chicago until an earthquake tore the city to pieces. Noteworthy is ruaumoko.com shown in the background — a URL owned by Ubisoft. In Māori mythology Ruaumoko is the son of Rangi and Papa, a part of their creation myth. The only problem is that the kid has never been born, forever stuck in his mother’s womb and his movements are said to cause earthquakes.

So you heard it here first: Ubisoft’s I Am Alive is about giant unborn babies causing cataclysmic modern day disasters… Probably not, but the reference is interesting nonetheless.

Update: ruaumoko.com now redirects to iamalivegame.com, let the Cloverfield style speculation and advertising begin! Although, hopefully I Am Alive can backup its clever marketing with an equally clever game.

Hell’s Highway ‘Baptism of Fire’ Walkthrough Video

Written by Erik Rapson on July 14th, 2008 1:19 AM

There are going to many exciting titles at this years E3, but few are coming out as soon as Brothers in Arms: Hell’s Highway. In this latest walkthrough, Gearbox president Randy Pitchford and historical director John Antal play through a level of named ‘Baptism of Fire’. The squad tactics are looking very refined and the ability to blow literal holes straight through Nazi heads is fascinatingly gruesome. Now, just a little over a month to wait.

Hell’s Highway Demo, At Some Point

Written by Erik Rapson on June 27th, 2008 9:28 PM

Brothers in Arms: Hell’s Highway, where have you been? The game finally makes its way onto store shelves August 26th and Gearbox’s Randy Pitchford has confirmed that a demo for consoles is definite, while for PC owners it is probable:

“There will probably be a demo for the PC. Definitely demos for the consoles. I don’t know about timing – whether they’ll come before or after. We’re putting all of our attention into making sure the game lands as solidly as we can.”

Gearbox has always delivered the goods, but a demo is much needed when you’re asking gamers to jump back into the deja vu that is WWII. Blame it on genre fatigue because, whether it’s outer space or Normandy, Gearbox are well and able to craft a fine shooter.

[Big Download Interview: Gearbox Software CEO Randy Pitchford]

Prince of Persia Interview

Written by Erik Rapson on June 2nd, 2008 1:08 AM

The new Prince of Persia is going to be a different game than what it once was. Fans of the old titles will inevitably whine and complain about the fresh new direction the franchise is taking. However, when gamers complain it’s often a good indication that something called innovation is going on, and a series is being turned on its head.

To the dismay of many, the ability to bend space and time has been stripped from PoP, but Producer Ben Mattes isn’t worried about the preconceptions and fixed notions of what a PoP game is supposed to be:

A lot of people say, “Oh my god, you can’t make a PoP game without the Sands of Time!”, and my answer is, “Oh yeah? Watch me!”

From the illustrative art style, to free form acrobatics and a narrative steeped in Zoroastrian mythology, it’s shaping up very nicely. Check out the two-part interview and some screenshots below.

Click for high-res shots:

New Brothers in Arms: Hell’s Highway Trailer

Written by Erik Rapson on May 28th, 2008 8:28 PM

Brothers in Arms: Hell’s Highway could easily be brushed aside as “another WWII game”, since that’s exactly what it is. But don’t let that preconception nail Gearbox’s shooter into a coffin, never giving it a chance.

The Brothers in Arms series doesn’t just do WWII right, it does war right; tackling the psychological horrors, the patriotism and, of course, the brotherhood of conflict. If you’re that fatigued with the setting, then make this the single WWII game you play this year.

Check out the trailer below, straight from the Ubidays conference in Paris. If it doesn’t pique your interest, then the union of WWII and videogames is truly dead.

Beyond Good & Evil 2 Is Made Official With New Teaser Trailer

Written by Erik Rapson on May 28th, 2008 4:08 PM

We reported last week that cult favourite Beyond Good & Evil had a sequel in preproduction, according to the franchise director Michel Ancel. However, it hadn’t been given the greenlight by Ubisoft. Today, Beyond Good & Evil 2 has been officially announced by the publisher at their Ubidays event in Paris.

Here’s a teasing glimpse of the game in this hilarious and downright mysterious new trailer:

One of the greatest games out there has been given a second chance, and Ubisoft are taking a giant leap of faith for the few, yet incredibly devout fans of the franchise. The question now isn’t whether the game will be good, it’s whether gamers have grown enough in five years to give this game the sales it deserves. Only time will tell.