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Call of Competence

Written by Erik Rapson on September 30th, 2009 6:16 PM

callofjuarezreviewIf the original Call of Juarez proved developer Techland’s ability to mine the Western for its tropes, then its predecessor shows an equivalent ability in the direction of design. What was once a game of rugged stealth and broken platforming, redeemed somewhat by competent action, Bound in Blood has cleansed much of its forebear’s identity for an adherence to Infinity Ward’s formula. Continue »